Flame Luck Calculator
Score your bonus stats and compare your flame count with the odds.
Your flame luck
Add how many flames you used and the bonus stats you kept.
Score your bonus stats and compare your flame count with the odds.
Add how many flames you used and the bonus stats you kept.
How it works
Flames roll random lines and tiers, so the same score can take five resets or five hundred. Enter the green bonus stats on your item and how many flames you used. The calculator scores the result for your class, finds the exact chance that one flame reaches that score or better, and compares your flame count with every player chasing the same score.
The calculator enumerates every line combination and tier the selected flame can roll on your item under the GMS v271 Bonus Stat rules, scores each one with your class weights, and adds up the probability of reaching your score or better. That gives an exact chance per flame. Each reset is independent, so the flame on which a player first reaches the score follows a geometric distribution. Your flame luck is the share of players who would have needed more flames than you did, with exact ties counted as half.
Suppose level 200 Flame Advantage armor on a standard class shows 79 main stat, 24 secondary stat, 5 Attack, and 5% All Stat. With default weights, that scores about 151 main stat. The calculator can also split it into a main stat line, a main and secondary stat line, an Attack line, and an All Stat line to confirm one flame can produce it. Getting it within a handful of meso resets is a lucky outcome; needing several hundred resets lands in the unlucky tail.
Copy the green bonus numbers for the stats shown for your class profile, exactly as the tooltip shows them. Other stats do not change the score, so they are left out. Choose the flame you used for the rerolls. Meso, Black, and Eternal resets share the same odds; Powerful and Abyssal flames differ. For weapons, enter the base Attack or Magic Attack before flames; flame Attack scales with it. Adjust the equivalences if your character values stats differently.
This estimate covers standard equipment level 100 and above. Special fixed-tier items, Rune of Njord shared tiers, and Zero weapon flame copying are excluded. The score only counts stats your class uses, so two different rolls with the same score are treated as equally good. A luck percentile explains a past result and cannot predict the next reset.